|
|
The Array Panel
|
|
When in 2D 'Original' mode. (see object panel)
You can select from the drop-down list an array option.
When using a 2D array, the sizing and positioning options are disabled.
NOTE: The array definitions are stored in a user editable file. An explanation of how to edit this will be forth coming.
|
|
|
|
|
When in 3D mode. (see object panel)
The first option in the drop-down list is 'Standard'.
When in 'Standard' mode the 'Array Counts' panel becomes available.
The 'Standard' mode allows you to adjust the number of copies of the object/animation per axis.
The 'Rotation' controls.
-
Each axis has a rotary control (knob). When set to the centre (no rotation), the control is surrounded by a highlight.
-
When off-center, the control indicates the direction and the speed of the rotation.
-
The X/Y/Z buttons - reset the position and stop any rotation on that axis.
-
The 'P' (pause) toggle button - pauses/unpauses the rotation on that axis.
-
The '/' button steps the angle of the object/animation 45 degrees at a time on that axis.
-
The 'Inverse Pause' button toggles all 3 axis pause buttons - so you could pause all rotations or toggle between axis rotations.
-
The 'Reverse All' button when pressed swaps the direction and speed on all 3 axes.
NOTE: The array definitions are stored in a user editable file. An explanation of how to edit this will be forth coming.
|
|